The students were given task to shoot any one scene from the play 'Long Day's Journey into Night' (a play by Eugene O'Neill). The students were supposed to adapt the script of the play for short video, rewrite dialogues, storyboard the scene, rehearse the dialogues, set camera angles, find location, shoot the scene, edit it and then upload on their YouTube channel.
University Grants Commission (UGC), with a 'Foreword' dated 7th Dec 2022, shared a guiding document entitled 'Curriculum and Credit Framework for Undergraduate Programmes'. It is mentioned in the 'Foreword' that 'National Education Policy (NEP) 2020 highlights that quality education must aim to develop good, thoughtful, well-rounded, and creative individuals. The way to achieve such capabilities is only through holistic and multidisciplinary education with the freedom for students to shape their studies'.
In this CCFUGP, under 3.2.4 - Credit hours for different types of Courses, it is suggested to adopt various types of activities to be adopted for the delivery of course content.
One of the suggested activities is 'Studio Activities'.
Let us try to understand benefits of Studio Activities.
Benefits of Studio Activities:
What are the benefits of using Studio Activities in teaching pedagogy?
Studio activities are a type of teaching method that involves hands-on, experiential learning within a studio or workshop environment. Here are some of the benefits of using studio activities in teaching pedagogy:
Active Learning: Studio activities engage students in active learning by requiring them to actively participate in the process of creating or making something. This hands-on approach helps students to develop a deeper understanding of the subject matter.
Collaboration: Studio activities often require collaboration between students, which can help them to develop communication and teamwork skills. By working together, students can learn from each other's strengths and weaknesses.
Creativity: Studio activities provide opportunities for students to express their creativity and explore new ideas. This can help to foster a love of learning and a passion for the subject matter.
Problem-solving: Studio activities often involve solving complex problems or designing solutions to real-world challenges. This can help students to develop critical thinking and problem-solving skills.
Feedback and Reflection: Studio activities often involve feedback and reflection, which can help students to improve their work and learn from their mistakes. This process of feedback and reflection can also help to build self-confidence and self-awareness.
To sum up, the studio activities provide a dynamic and engaging learning experience that can help students to develop a range of skills and knowledge.
Can we say that studio activities help in skill enhancement and ability enhancement like concept drafting, story boarding, scripting, shooting, editing videos, uploading and sharing?
Yes, absolutely! Studio activities can help students to enhance a variety of skills and abilities related to the creation and production of multimedia content, including concept drafting, storyboarding, scripting, shooting, editing videos, and uploading and sharing content. By engaging in hands-on activities and receiving feedback, students can improve their technical abilities and gain practical experience in these areas. Additionally, studio activities can also help students to develop soft skills such as communication, collaboration, and problem-solving, which are valuable in a wide range of contexts.
Can we say that studio activities involve the engagement of students in creative or artistic activities?
Yes, we can say that studio activities involve the engagement of students in creative or artistic activities. Studio activities often involve the use of creative tools and techniques to produce art or multimedia content, which can include drawing, painting, sculpting, photography, videography, and graphic design. These activities require students to think creatively and use their imagination to develop unique and original ideas. By engaging in creative or artistic activities within a studio environment, students can explore their own creativity and develop their artistic skills, while also learning how to use various tools and techniques to express themselves.
Can we say that studio-based activities involve visual or aesthetic focused experiential work?
Yes, we can say that studio-based activities involve visual or aesthetic-focused experiential work. Studio activities often involve creating visual or multimedia content that is designed to communicate a particular message or evoke a particular emotional response. This requires students to pay close attention to the visual or aesthetic aspects of their work, including color, composition, form, texture, and lighting. By engaging in experiential work within a studio environment, students can develop their visual and aesthetic sensibilities, and learn how to create compelling and engaging content that resonates with their intended audience. Additionally, by receiving feedback from their peers and instructors, students can gain a better understanding of how their work is perceived and how they can improve their craft.
A few examples of integrating studio-activity in pedagogy:
Film studies is less concerned with advancing proficiency in film production than it is with exploring the narrative, artistic, cultural, economic, and political implications of the cinema (Gibson). In searching for these social-ideological values, film studies takes a series of critical approaches for the analysis of production, theoretical framework, context, and creation (Sikov, Ed. 2010. "Introduction." Pp. 1–4 in Film Studies: An Introduction. New York: Columbia UP. Print).
Kuleshov Effect: The Kuleshov effect is a film editing (montage) effect demonstrated by Russian film-maker Lev Kuleshov in the 1910s and 1920s. It is a mental phenomenon by which viewers derive more meaning from the interaction of two sequential shots than from a single shot in isolation. It is a cognitive event in which viewers derive more meaning from the interaction of two sequential shots than from a single shot in isolation.